Pax Transhumanity (2019)
ag.gameitem.AGID:
Spielzeit: 150
Mindestalter: 12
Spieleranzahl:
1 - 4
ag.gameitem.publisher:
Ion Game Design,
Sierra Madre Games
Spiel-Designer:
Matt Eklund
Künstler:
Johanna Pettersson
Mechaniken:
Hidden Victory Points,
Sudden Death Ending,
Market,
Pattern Recognition,
Worker Placement
Beschreibung
We are called to be architects of the future, not its victims. – R. Buckminster Fuller—
What if the future is non-dystopian? No pandemic, zombies, or post-apocalyptic rubble? Imagine instead a future in which humanity explores the fringes of the achievable, in which scientists and technocrats rewrite the human condition by expanding into new spheres — the developing world, the cloud, and space. Win by solving humanitarian problems, demolishing societal and technological barriers, and guiding human progress towards a future of your design.
We are called to be architects of the future, not its victims. – R. Buckminster Fuller—
What if the future is non-dystopian? No pandemic, zombies, or post-apocalyptic rubble? Imagine instead a future in which humanity explores the fringes of the achievable, in which scientists and technocrats rewrite the human condition by expanding into new spheres — the developing world, the cloud, and space. Win by solving humanitarian problems, demolishing societal and technological barriers, and guiding human progress towards a future of your design.
Verwandte Spiele
ag.gameitem.lastUpdated: 2025-05-01 13:23:43.665